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About Me

Hi, I am Brian Bennett, an accomplished full stack engineer. I have worked for multiple seasons on Madden Mobile. I have delivered 6 titles and multiple releases. Some areas I worked in are particle systems, payment methods across multiple mobile platforms, content creation systems, gameplay systems, server backend, data base management, load testing, front end client functionality and UI. I am looking for new opportunities to flex and expand my skills as an engineer and to deliver great games and features to teams and players.


Games that have inspired me:

Witcher 3 The Wild Hunt

Elder Scrolls 5 Skyrim

The Last of Us

That Dragon Cancer


Dragon Age Origins

Civilization 5



Other Interest: Football, Choir singing, Movies, Fantasy lore, History


Favorite Quote:

"A dream doesn't become reality through magic; it takes sweat, determination and hard work."

Colin Powell


FIEA (UCF)MS in Interactive Entertainment (Programming Track) : Aug 2015 - Dec 2016 (Expected)The Florida Interactive Entertainment Academy (FIEA) is a graduate school at the University of Central Florida located in Orlando, Florida, USA.FIEA is a graduate video game development school offering an accredited master's degree in interactive entertainment. Areas of study include game design, art, programming and production.FIEA has been ranked 2nd among the top graduate schools for video game design by The Princeton Review.


Computer Engineering : 2012 - 2014 The University of South Florida, Tampa, Fl. Computer Engineering is a 4-year undergraduate course offered by the institute. Computer Engineeringdegree. The programm equips students with comprehensive skills on computer software and software engineering techniques, both at the conceptual and application levels. 




Languages                                       C, C++, C#, Java, Python, ActionScript 3.0,                                                                       Haxe, MySql, Redis


IDEs                                                  Visual Studio, Visual Studio Code, Eclipse,                                                                     NetBeans, Flash Develop


Game Engines                                 Unity 3D, Unreal Engine 4, Ignite


Version Control                               Perforce


Web                                                  JavaScript, WPF


Others                                              Oculus SDK (Unity3D), Box2D, HTML5 Canvas,                                                              OpenCV, Adobe Flash, Adobe Photoshop, JIRA,                                                              Adobe After Effects, WPF

Software Engineer 2                                December 2019 – Present

Electronic Arts                                                            (407) 386-4000

Supervisor:  Steve Julson

Software Engineer 1                     January 2017 – December 2019

Electronic Arts                                                            (407) 386-4000

Supervisor:  Steve Julson

Software Development Intern                  May 2013 – August 2013

Jabil Circuit                                                                 (727) 577-9749

Supervisor:  Tim McMahon


Technical Specialist                                                        2007 - 2015

South Tampa Fellowship                                            813-251-1515

Supervisor: Justin Chapman


Undergraduate Researcher                    Fall 2013 - Summer 2014

University of South Florida                                         813-974-3780

Supervisor: Dr. Dimitry Goldgof


Job History

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